AI Insights · Timothy · January 2022
Top 2D Cartoon Games on iOS in Oceania Q4 2021
Explore the performance of the top 5 2D Cartoon Games on iOS in Oceania during Q4 2021, with insights on downloads, revenue, and active users.
In the fourth quarter of 2021, the 2D Cartoon Games category on iOS in Oceania saw notable performances from top applications. Here, we break down the trends in weekly downloads, revenue, and active users for the leading titles, based on data from Sensor Tower.
Zen Match - Relaxing Puzzle showed a significant increase in weekly revenue, starting at $2.9K in early October and peaking at around $35K by the end of December. Weekly downloads for the game fluctuated, with a high of 24.9K in mid-October and a lower but still substantial 14.6K in the final week of December. Active users grew consistently, reaching nearly 49K by the end of the quarter.
Among Us! from InnerSloth LLC maintained steady weekly revenues, hovering around $1.3K in October and ending the quarter at $925. Downloads saw a resurgence towards the end of the year, rising from 15.1K in late September to over 20K in the last week of December. Active users fluctuated but remained robust, ending the quarter with approximately 57.8K users.
Collect Em All! Clear the Dots, published by Voodoo, experienced a notable increase in both revenue and downloads. Weekly revenue started from $614 in late October, reaching $1.8K by mid-December. Downloads were high throughout the quarter, peaking at 17.4K in early November. The game also saw a steady rise in active users, ending the year with around 28.4K.
Toca Boca World by Toca Boca AB had impressive weekly revenues, starting at $129.8K in late September and peaking at $140.7K in the week leading up to Christmas. Downloads were relatively stable, with a notable increase to 13.6K in the week of December 20. Active users consistently hovered around the 100K mark, peaking at 110K in the same week.
CookieRun: Kingdom from Devsisters saw fluctuations in weekly revenue, starting at $89.9K in late September and ending the quarter at $76.7K. Downloads showed a downward trend, starting from 8.8K and dropping to 3.5K by the end of December. Active users remained stable, averaging around 52K throughout the quarter.
These insights reflect the dynamic nature of the 2D Cartoon Games category on iOS in Oceania during Q4 2021. For more detailed analysis and data, visit Sensor Tower.